The screen can be zoomed in or out using the keyboard or mouse wheel, and it can also be panned using the arrow keys or right-mouse clicks. SimPlot allows users to add, modify, and delete units from the screen via pop-up forms. There is even an option to replay the movement from a current or saved game, so the battle can be reviewed at a later time. Games in progress can be saved and reloaded using simple JSON text files that SimPlot creates. All units are either red player, blue player, or referee-controlled neutral. Units can be displayed using the NTDS or Common Warfighting Symbology styles. Additional non-moving unit types that can be displayed are sonobuoys, reference points, and bases. Presently, SimPlot supports the display and movement for many of the common unit types found in Harpoon: surface ships, subs, aircraft, helicopters, missiles, and torpedoes. Each whole number of the coordinate system represents one nautical mile. North is always at the top of the screen, and the 0, 0 coordinate is the center of the "game area". SimPlot uses a simplified X, Y coordinate system that makes range and bearing calculations easier. SimPlot (short for Simple Plotter) is a utility program that supports Harpoon games by automating the movement process in a graphical environment. As an option, the original background can be used as a part of the final map (using the image with some overlays, but not a complete repaint). I use it to create land polys with other overlays. When you get the project started, you can draw polygons on top of the background. You must also measure the pixels per nautical mile of the image. You must have a png background image (e.g. This is a beta version and most things work. You may get a security warning, but allow it to continue opening the application. You are now ready to use SimPlot MapMaker by double-clicking the SimPlot MapMaker.app file. Close the attached device (click the close button next to it in Finder). Drag and drop the SimPlot MapMaker.app file from the attached device to your new folder. Using Finder, create a new sub-folder in your Applications folder (ex: SimPlot MapMaker). Running SPMM from that window will only provide a temporary storage space for the application. If a window pops up showing the SimPlot MapMaker.app file, please close it. The dmg will open as an attached device (sorry-there is no installer yet for SimPlot MapMaker). The dmg file will download but must be activated by clicking on it in the download pane of the browser or double-click on it using Finder (in the Downloads folder). This is an experiment in using SimPlot MapMaker on Intel 64 bit MacOS.
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